GoogleManager.Cs 소스입니다
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using GooglePlayGames;
using UnityEngine.UI;
public class GoogleManager : MonoBehaviour
{
public Text LogText;
void Start()
{
PlayGamesPlatform.DebugLogEnabled = true;
PlayGamesPlatform.Activate();
LogIn();
}
public void LogIn()
{
Social.localUser.Authenticate((bool success) =>
{
if (success) LogText.text = Social.localUser.id + " \n " + Social.localUser.userName;
else LogText.text = "구글 로그인 실패";
});
}
public void LogOut()
{
((PlayGamesPlatform)Social.Active).SignOut();
LogText.text = "구글 로그아웃";
}
}